A couple of days ago, Battlefield 4 developer DICE confirmed that a title update had been delayed for the Xbox One version of its military shooter. Today the studio is now releasing the software patch that addresses a long list of bugs.
Here’s a look at the update’s general fixes:
-Fix for a crash that could occur when players were customizing vehicles.
-Fix for an issue in the Rush game mode where end-of-round screen would always indicate that there were 60 minutes left of the game.
-Fix for an issue where the splash damage for IFV shells, Helicopter rockets, and Mortar rounds was unable to destroy deployed equipment.
-Fix for an issue that could cause the quad bike to explode when it hit indestructible objects.
-Fix for an issue that would cause sniper rifles to display too much bloom when aiming in snowy conditions, especially the outside areas of Operation Locker.
-Fix for an issue where the ECM would sometimes fail to jam incoming missiles.
-Shortened the take-off distances for jets to match the length of the runways in Second Assault maps.
-Fix for going above ceiling exploits in Operation Metro.
-Fix for a new MAV riding exploit.
-Fix for kill camera jittering/strobing sometimes if colliding with other world objects or terrain.
-Fix for soldiers getting catapulted when walking on steep surfaces
There’s also a set of weapon and device fixes, including: increased damage of the normal buckshot against targets with body armor, reduced the vertical recoil of the M4 and M16A4 and updated detonation time for the 40mm LVG so it bounces less before going off. Furthermore, DICE’s new software brings a delay when loading up on various grenades from an ammo box due to an increase of how many explosives a player can carry. The developer hopes this will reduce grenade spamming.
Since updates often introduce their own set of bugs, be sure to let us know if you’re experiencing any new glitches after installing this patch.
[via Battlelog]