Microsoft remains committed to retail dev-kits – Yesterday’s misinformation clarified and corrected




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Yesterday Digital Spy published an interview it conducted with Xbox Advanced Tecnhology Group’s Martin Fuller, and over the course of the day it was met with a somewhat fervent backlash. The interview in question discussed Microsoft’s initial plan to allow general consumers to convert their retail Xbox One into a development kit, which would ease several financial and technological hurtles for smaller independent developers who are interested in bringing their projects to the Xbox platform.




In his interview, Fuller told Digital Spy that Microsoft has “no plans” to continue working towards the goal of transforming retail consoles into development kits, and vice versa. This news, as expected, immediately brought about the Xbox 180 jokes, as well as the sincere disappointment from many, myself included, who fully intend on using the retail kit’s development capabilities to ease the development process later down the line.

In response to the headlines being reported my various gaming sites, a Microsoft spokesperson came out to clarify that development kit functionality is definitely still in the console’s pipeline, and that more information is coming later on. Within two hours of the interview’s publication, the following statement had been issued:

The comments today were inaccurate. We remain committed to ensuring the best possible solution for developers and hobbyists to create games for Xbox One. We will share more details at a later date.

So retail development kits are still on their way! Everyone who has plans to use this feature can stop worrying, everyone who doesn’t care one way or another can continue doing what they were doing, and everyone who ran with the 180 jokes can enjoy a healthy serving of Humble Pie.




[via, Kotaku]

Written by: Manuel

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